Criterion's reboot of one of the most popular games in the Need for Speed series. The game features Racer versus Cop gameplay and can be played from either perspective at any time. Need for Speed World was the first massively multiplayer online action-driving game in the Need for Speed franchise.
Need for Speed Nitro is an arcade-style driving game for the Wii and the Nintendo DS that focuses on illegal street racing. It departs from previous Need for Speed games in order to expand the franchise's audience. The release of the Need for Speed series and the 11th installment of the popular racing game franchise. The successor to Need for Speed: Most Wanted brought a continued storyline and new race types, but now with a lesser focus on police chases. The PSP edition of Most Wanted shelves the open world design in favor of a handheld friendly event progression.
Exclusive to this release are modes that put players in the role of the police. In November , EA shut down the game's online multiplayer servers. Bringing the Street Racing phenomenon to the PSP, Rivals attempts to recreate it's predecessor's success on the consoles to Sony's portable. EA's Need for Speed series returns for it's second iteration of illegal street racing in Underground 2.
New to this game is the ability to roam around an open-world city,newer racing modes like Street X and URL and much deeper customisation. Need for Speed Underground is considered to be one of the best NFS games, and one of the best selling ones, selling 15 million copies world wide. Like its predecessor, it features high-speed police chases in exotic cars around a variety of locales around the world. Need for Speed: Porsche Unleashed is an arcade racing game, which lets the player to dwell in the world of Porsche sports cars.
A high octane racer in which players race against the competition, as well as the police, in a high stakes game where players put their car on the line to win it all and come out on top. The series leaves its garage looking even worse than when it went in. Decent handling doesnt save it. What is it? An open-world driving game delving into street racing and tuner culture.
Reviewed on: Intel iX 3. It's like a nightmare. This is the setting for the first exclusively new-gen Need for Speed, which launched on consoles in November last year. After relatively unimpressed reactions, its developer Ghost Games has used the interim to give its PC port a tune up. There's now manual transmissions, additional steering wheel support, an unlocked framerate, 4K resolution, and new cars and customizables courtesy of both the Icons and Legends packs.
You play what is essentially a voiceless camera who hovers around a bunch of nocturnal street racing enthusiasts as they ignore the fact you never speak, driving from diners to bars drinking—as everyone is keen to point out—coffee. Your buddies are all depicted by good-looking people in live-action cutscenes, who talk in a vaguely convincing street racing lingo.
The more you win, the higher your rep, the more cars you can buy. Handling is satisfying. Tires grip the road and motors have a heft they makes it seem bodies are really sinking into their suspension, and tune-ups, whether geared towards racing or drifting, feel markedly different. The problem is Ventura Bay. Winding canyons and tight docks introduce a new problem: drifting.
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